
. JV // Game Designer // Portfolio

Polygon Apocalypse
ROLE
Level Designer
DESCRIPTION
This is a Level Design team project made at University of Silicon Valley.
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In this zombie apocalypse, players explore the open world, kill zombies and finish objectives to survive.
TIME LIMIT
15 Weeks.
YEAR
2022
GENRE
Third-Person Survival
PLATFORM
PC
Game Design Document
Gameplay and Design
Overview​
We were given an open world map asset to create levels out of.
To be real with you, when I heard of level design, I did not think that an open world map can be level designed.
We split up the map into different story chunks and designed gameplays around it, thus following the level design principles.
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You need to carefully read the instructions Booker gives you to finish the game!
There are secrets all around the map, check it out, maybe they'll help you finish off those zombies quicker!
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