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Polygon Apocalypse

ROLE

Level Designer

DESCRIPTION

This is a Level Design team project made at University of Silicon Valley.

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In this zombie apocalypse, players explore the open world, kill zombies and finish objectives to survive.

TIME LIMIT

15 Weeks.

YEAR

2022

GENRE

Third-Person Survival

PLATFORM

PC

Game Design Document

Gameplay and Design

Overview​
 

We were given  an open world map asset to create levels out of.

To be real with you, when I heard of level design, I did not think that an open world map can be level designed.

We split up the map into different story chunks and designed gameplays around it, thus following the level design principles.

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You need to carefully read the instructions Booker gives you to finish the game!
There are secrets all around the map, check it out, maybe they'll help you finish off those zombies quicker!

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Objectives​
1. Talk to Booker about the zombie apocalypse and find the Radios
2. Go to the bridge
3. Find the car and inform Booker
4. Escape by jumping the bridge
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Game ends!

Playable build:
Download
End of Polygon Apocalypse
 

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